dontwannaname said: With 32 guilds in diamond league, there will be 4 diamond battlegrounds. These battlegrounds can be thought of as diamond-1, diamond-2, diamond-3 and diamond-4. The eight guilds with the highest MMR are placed together in diamond-1. The guilds with MMR ranking 9-16 are placed together in diamond-2. The numbers below are for full auto battles. MG + 7 can go many fights without swapping out any units depending on how much artillery shows up. On average I'd say the "1 in 5 fights" holds until attrition 25-30 or so. Against no artillery they can fight without losses, but replacements, until around 45. With losses 65.
Well-Known Member. Dec 4, 2018. #13. My understanding of goods cost is this (If this is wrong then someone please correct me): > Full cost paid for attacking before the siege starts. > Cancelling a siege refunds half the cost. > releasing a siege refunds half the initial cost and any additional slots unlocked for defence armies.
Forge of Empires: Sortable Building Table (All Stats, All Ages) A sortable table with all event, set, settlement and battleground reward buildings. With this table you can sort these buildings by any boost/production/stat, for all the different ages.
The Combo of Arc and Observatory. It is very important for any guild that participates in guild activities to keep a well-stocked treasury. The treasury is what funds things like unlocking levels for Guild Expedition (GE), building things in Battlegrounds (GBG), and more. Without it many guild activities come to a screeching halt, and it is Learn how to fight indefinitely with Recon Raiders, a high-attack AF troop, in Forge of Empires without using any troops or resources. Follow the steps to create a lineup that hits first and does 1-hit kills with a 20:1 attack to defense ratio.
Remember that using negotiation or battle skills is entirely your choice - you can be a ruthless tyrannical or rely on trade instead. Finally, you can disable in-app purchases and play the game for free. Spending does give you an advantage in the game, though. Release Date. April 17, 2012. Developer. Forge of Empires was developed by InnoGames.
The costs of unlocking Difficulties depend on the age and number of your guild members when the expedition begins. Each player in your guild will generate a cost based on their age. Your guild will need to pay the cumulative cost for all guild members in order to unlock the difficulty. Note that the listed numbers represent the amounts of each

1. Value of a standard city building of the same age and size is 3*2*1*2.5=15. 2. Value of goods spent to initially put it into the city is 150*2.5=375. 3. Value of Forge Points needed to reach its current level is 0, as no Forge Points were spent so far.

Total cost of units destroyed: 0 ( Attacker: 0 ; Defender: 0 ) Experience: ( Attacker: +0 ; Defender: +0 ) Estimated debris in space: 0. Estimated attacker profit: 0. open_in_new Open Battle Results in New Calculator. Repair attackers fleet in new calculator. Calculator for the game Astro Empires. Used to simulate combat between two fleets. What is the Forge of Empires battle simulator? With this simulator, Auto Battles can be done, just like in the online game Forge of Empires. Why Forge of Empires battle simulator? Even addicts to the game don't often have an satisfying understanding about the game's mechanics.
Forge of Empires (FOE) udkom i 2012 som InnoGames’ nyeste strategi-online spil og har siden været et af de mest succesrige browserbaserede spil på markedet. InnoGames, der er kendt for sine højkvalitetsspil som strategi spillet Tribal Wars og spillet om det antikke Grækenland, Grepolis, kombinerer strategisk gameplay og storslået visuelt
Build your empire and journey through the ages: With Forge of Empires, we bring our award-winning strategy game to your smartphone or tablet. Forge of Empires is a free-to-play real-time strategy online game for iOS, Android and Browser that lets you build your own city and develop it into a mighty empire. Write history as you progress through
So i will post here the mechanics of a proper battle map, I played on a game about 10 years ago, the game ran for about 7 years with one company and it was truly awesome, then another company took over and changed stuff, 18 months later it was taken offline as 90% of the population had gone, because the new company tried fixing that which was
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